Classes | |
| struct | speed |
| This will favor speed (logging will happen on a dedicated thread). The only problem you could have is if the application crashes. More... | |
| struct | correctness |
| All messages will be logged. This is the default for multi-threaded application. More... | |
| struct | single_thread |
| Single threading. It doesn't matter when/how often the filter/logger changes. This is the default, for single-threaded applications. More... | |